Error: “Couldn’t switch to requested resolution”

On some Windows XP systems, MiddleVR had problems to render the quad buffer stereoscopy or use the DirectX to OpenGL feature.

The error is: “Couldn’t switch to requested resolution”.

The issue is fixed in MiddleVR 1.2.2.

Some times, enabling the “Force DirectX > OpenGL conversion” option in the cluster configuration window solves the problem.

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